



Hello and thank you for checking out the tutorials!
These videos will cover how I create assets for a 3D game engine, in this case Unreal.
This tutorial is intended to show workflows and give hints and tips. It is not a 1-1 follow and create tutorial series. The method of creation is covered in multiple ways throughout the tutorials, so you can pick and choose how to approach the asset.
We cover the full workflow from Reference - Modelling High to Low Poly - UV Mapping - Baking - Painting and Texturing - Unreal
I hope you enjoy the series, feedback welcome.